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Prisoners of War

Roles

Producer

Engine & Language

Unity

Year

Winter 2026 - In Development

Prisoners of War is a multiplayer strategy card game where every battle can shift the balance of power as players capture enemy troops, strengthen their own forces, and adapt to an ever-changing battlefield. Captured enemies aren't just prisoners, players can deploy them in battle to fight the very army they were taken from. 


Designed for players who enjoy mechanically deep multiplayer card games, Prisoners of War delivers an experience where your strategic choices have lasting consequences that affect everyone on the battlefield, not just you.


Right now we finishing up our initial prototype inside of Unity while laying the groundwork for our Vertical Slice. We spent several months refining the gameplay having built several prototypes inside of Tabletop Simulator to verify our concept.


The idea started off as an expansion to the card game "War" and grew in scope to include deeper mechanics, story, and systems. One of the things we are really proud of is how our art is coming together. Follow our development journey as we build our first title as a studio!

Gallery

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